AI & VFX literature

Below is a list of misc readings on AI and VFX from my Zotero library. For specific topics, check out the sub-collections below:

Assorted readings on AI and VFX

Venkatasawmy, R. (2012). The digitization of cinematic visual effects Hollywood’s coming of age. Lexington Books.
Okun, J. A., Zwerman, S., Rafferty, K., & Squires, S. (Eds.). (2015). The VES handbook of visual effects: industry standard VFX practices and procedures. Focal Press, Taylor & Francis Group.
Murch, W. (2001). In the blink of an eye: a perspective on film editing (2nd ed.). Silman-James Press.
Rickitt, R. (2006). Special effects: the history and technique / Richard Rickitt ; foreword by Ray Harryhausen. Aurum.
VFX & Animation. (n.d.). Vancouver Economic Commission. Retrieved August 18, 2023, from
Argaw, D. M., Heilbron, F. C., Lee, J.-Y., Woodson, M., & Kweon, I. S. (2022). The Anatomy of Video Editing: A Dataset and Benchmark Suite for AI-Assisted Video Editing. In S. Avidan, G. Brostow, M. Cissé, G. M. Farinella, & T. Hassner (Eds.), Computer Vision – ECCV 2022 (pp. 201–218). Springer Nature Switzerland.
Anantrasirichai, N., & Bull, D. (2022). Artificial intelligence in the creative industries: a review. Artificial Intelligence Review, 55(1), 589–656.
Rowe, J., & Partridge, D. (1993). Creativity: a survey of AI approaches. Artificial Intelligence Review, 7(1), 43–70.
Caramiaux, B., Lotte, F., Geurts, J., Amato, G., Behrmann, M., Bimbot, F., Falchi, F., Garcia, A., Gibert, J., Gravier, G., Holken, H., Koenitz, H., Lefebvre, S., Liutkus, A., Perkis, A., Redondo, R., Turrin, E., Viéville, T., & Vincent, E. (2019). AI in the media and creative industries [Report, New European Media (NEM)].
Barber, A., Cosker, D., James, O., Waine, T., & Patel, R. (2016). Camera tracking in visual effects an industry perspective of structure from motion.
Preliminary study in the ethics of Artificial Intelligence. (2019). UNESCO.
Estrada, O., Peretti, N., & Figueroa, R. (2019). Rotoscope Automation with Deep Learning. SMPTE 2019, 1–9.